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dc.creatorStrong, Robert
dc.creatorPalmer, Karissa
dc.creatorLee, Chin-Ling
dc.creatorConser, Karsen
dc.date.accessioned2023-05-08T20:10:05Z
dc.date.available2023-05-08T20:10:05Z
dc.date.issued2023-05-08
dc.identifier.urihttps://hdl.handle.net/1969.1/197596
dc.descriptionTransformational Teaching and Learning Conference [abstract presentation] on May 4, 2023 in Rudder 410 at Texas A&M Universityen_US
dc.description.abstractThe presentation’s relevance is our research’s influence on teaching and the symbiotic connection to TAMU’s Strategic Plan. Enriching “transformational education and student’s success” (TAMU, 2020, p. 3) is the first of six priorities in TAMU’s current Strategic Plan 2020–2025. Industry 4.0 technologies include artificial intelligence, machine learning, robotics, IoT (internet of things), virtual reality (VR), big data/analytics, and cloud infrastructure. 5G networks have influenced the proliferation of Industry 4.0 technologies’ opportunities, use, and roles in day-to-day predictions of future outcomes. The increased technologies adoption by consumers and the increasing number of companies developing VR hardware and software have made the innovation more accessible and relevant than ever before. The relevancy of VR is the digital technology’s innovative and accessible attributes placing the technology at the forefront of future agricultural sciences dissemination. Gen Z students are digital natives to VR technology and will be better prepared to learn with the technologies than previous generations entering post-secondary education. Instructors should consider VR technologies for potential transformational learning opportunities to influence positive learning outcomes. The presentation’s objectives are; a) share VR transformational intervention experiences with high school youth that have visited our college, b) discuss the VR technologies used to educate and recruit high school youth to our academic programs, c) communicate results outlining transformational learning increases from contextualized content taught through two separate VR headsets and our labs Anatomage Table, and d) provide examples where our research informs revised or supplemental teaching pedagogy to improve student outcomes and attract students to Aggieland. The target audience for our presentation are faculty members with a teaching appointment, graduate students who desire to teach at the post-secondary level as a faculty member, and staff working with external groups seeking strategies to improve stakeholder engagement and learning outcomes. VR can be an opportunistic and influential asset for student outcomes due to knowledge transfer on societal issues such as global food security, immigration, consequences from reduced water and other climate issues, nutrition, and the unintended effects of war. VR allows people from all backgrounds to have immersive experiences at their leisure. Student learning outcomes, in VR environments, are simultaneously relevant contextually, opportunity driven, and the Industry 4.0 technology can be influential, based on our studies, in improving transformative learning. The featured innovative techniques will include demonstrations with a cardboard headset, Oculus headset, and the Anatomage Table of contextual examples including sustainable food production, community development, and climate impacts to outline VR best practice use.en_US
dc.language.isoen_USen_US
dc.rightsAttribution-NoDerivatives 4.0 International*
dc.rights.urihttp://creativecommons.org/licenses/by-nd/4.0/*
dc.subjectvirtual reality, artificial intelligence, transformational learning, Industry 4.0 tools, student recruitmenten_US
dc.titleTransformational Learning Results and Student Recruiting from Virtual Reality Interventions: The Relevance, Opportunities, and Influences of Research Informing Pedagogyen_US
dc.typePresentationen_US
local.departmentAgricultural Leadership, Education, and Communicationsen_US


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Attribution-NoDerivatives 4.0 International
Except where otherwise noted, this item's license is described as Attribution-NoDerivatives 4.0 International