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dc.contributor.advisorJiang, Anxiao
dc.creatorKumar, Harish
dc.date.accessioned2021-01-04T15:50:11Z
dc.date.available2022-05-01T07:12:31Z
dc.date.created2020-05
dc.date.issued2020-03-30
dc.date.submittedMay 2020
dc.identifier.urihttps://hdl.handle.net/1969.1/191725
dc.description.abstractThe game of cops and robbers is a multi-agent adversarial game played on graphs. Previous research on agent strategies for this game has focused on designing heuristics for minimax strategies and often imposes strict restrictions on the graph structure. This thesis develops a methodology that instead uses Deep Reinforcement Learning and Graph Convolutional Networks by training a cop and robber iteratively against each other. In addition, an efficient Vertex Pooling method is introduced that allows the approach to be scaled to large graphs with only a sub-linear increase in the neural network depth. The approach proposed in this thesis is also compared with traditional algorithms that may use heuristics.en
dc.format.mimetypeapplication/pdf
dc.language.isoen
dc.subjectgraph convolutional networksen
dc.subjectreinforcement learningen
dc.subjectadversarial gamesen
dc.titleDeep Reinforcement Learning for Adversarial Games on Graphsen
dc.typeThesisen
thesis.degree.departmentComputer Science and Engineeringen
thesis.degree.disciplineComputer Scienceen
thesis.degree.grantorTexas A&M Universityen
thesis.degree.nameMaster of Scienceen
thesis.degree.levelMastersen
dc.contributor.committeeMemberKalathil, Dileep Manisseri
dc.contributor.committeeMemberSharon, Guni
dc.contributor.committeeMemberChaspari, Theodora
dc.type.materialtexten
dc.date.updated2021-01-04T15:50:12Z
local.embargo.terms2022-05-01
local.etdauthor.orcid0000-0003-4912-1834


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