Now showing items 1-2 of 2

    • Weng, Wenting (2022-03-22)
      As technologies have been used in education, data have been generated within technologies or collected outside. How educators can utilize data has become a challenge. Therefore, a systematic literature review was conducted ...
    • Thomas, Andre; Ramadan, Hadeel; Campana, Lilia; Leiderman, Daniil; Sutherland, Susan; Zawadzki, Mary (2018-08-15)
      ARTé: Lumière is a research based learning game with targeted learning outcomes designed to enhance art history and art appreciation understanding. The game focus on French Impressionism and the art revolution of the 19th ...