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dc.contributor.advisorKorhonen, Lloyd J.
dc.contributor.advisorClark, M. Carolyn
dc.creatorGaston, James Marshall
dc.date.accessioned2020-09-02T20:23:40Z
dc.date.available2020-09-02T20:23:40Z
dc.date.issued1994
dc.identifier.urihttps://hdl.handle.net/1969.1/DISSERTATIONS-1551487
dc.descriptionVita.en
dc.description.abstractThis study illuminates the creation of plausibility in experience-based learning. Two dimensions of plausibility, environmental perspective and human perspective, are identified through this qualitative study of participants in two graduate city planning courses. Eleven graduate students participated in a course which focused on a hypothetical city and a course which used a real city in a studio case study. The studio was modeled after Schon's reflective practicum. This study explores the creation of plausibility in the two scenarios from the emic view of the participants. Learners begin to live in the case as they bring images from the real world into the virtual world of the academic scenario. When learners gain perspectives on the contextual environment and the lives of the people in that scenario, the learning situation gains more plausibility. As a balance of realism and simplicity is achieved in experience-based learning scenarios, learners are motivated to suspend disbelief and live in the case. The study finds that two dimensions of plausibility, environmental perspective and human perspective, will enhance the plausibility of experience-based learning and thereby enhance learning. This study provides a close-up view of a city planning simulation and a reflective practicum. The findings show that the reflective practicum sufficiently bridges the boundary between the academy and the real world to allow participants to gain experience in the real world. Carefully designed experience-based learning can encourage preprofessionals to cross the boundary into the real world, gaining a perspective of professional practice from the relative protection of the academic world. The implications of environmental perspective and human perspective are discussed as they relate to the theory and practice of experience-based learning in education. Experience-based learning methods offer opportunites for practitioners and educators to research practice together while facilitating effective learning.en
dc.format.extentix, 138 leavesen
dc.format.mediumelectronicen
dc.format.mimetypeapplication/pdf
dc.language.isoeng
dc.rightsThis thesis was part of a retrospective digitization project authorized by the Texas A&M University Libraries. Copyright remains vested with the author(s). It is the user's responsibility to secure permission from the copyright holder(s) for re-use of the work beyond the provision of Fair Use.en
dc.rights.urihttp://rightsstatements.org/vocab/InC/1.0/
dc.subjectMajor adult and extension educationen
dc.subject.classification1994 Dissertation G2564
dc.titleCreating plausibility in experience-based learning : educating city planners through simulations and studio case studiesen
dc.typeThesisen
thesis.degree.grantorTexas A&M Universityen
thesis.degree.nameDoctor of Philosophyen
thesis.degree.namePh. Den
dc.contributor.committeeMemberBeatty, Paulette T.
dc.contributor.committeeMemberPugh, David L.
dc.type.genredissertationsen
dc.type.materialtexten
dc.format.digitalOriginreformatted digitalen
dc.publisher.digitalTexas A&M University. Libraries
dc.identifier.oclc34735086


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