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Towards believable cloth motion in computer animation
(Texas A&M University, 1999)
This thesis covers the implementation of a cloth modeling algorithm within a computer animation package. The main objective of this thesis is to prove the feasibility of simulating the behavior of cloth using an empirically ...
Implementing progressive meshes using a topologically robust data structure
(Texas A&M University, 2000)
In this thesis I address the level-of-detail (LOD) problem and its relevance to real-time rendering of complex polygonal meshes. In computer graphics there has always been a need to create detailed geometric models for ...
Three-dimensional computer reconstruction of the South Room Block of the NAN Ruin archaeological site
(Texas A&M University, 1994)
The goal of this study is to demonstrate how the use of three-dimensional computer reconstruction of architecture from an archaelogical site can be used to gain a better understanding of the culture represented. To demonstrate ...
Speedo: a study of the modeling process of a three-dimensional character
(Texas A&M University, 1997)
Several stages are involved in the modeling of a three-dimensional computer character. During pre-production, modelers gather artistic and technical resources such as storyboards, photographs, lighting method, etc. to pin ...
Illusionism: an application to real and virtual 3D worlds
(Texas A&M University, 2004)
Illusionism throughout art's history is explored in order to provide a platform for a new visual application. Originally, these works of illusionism were labeled Trompe l'Oeil, meaning 'fool the eye,' and this 2D style ...
Specific influences on storyline by memorable character creation and character interaction
(Texas A&M University, 2002)
Methods in developing computer-generated characters which aid storytelling, using non-verbal, interactive movements combined with distinctive physical features are examined. An assessment of the overall enjoyment of ...
Reconstruction of PSA B-727-214 and C-172M accident of September 25, 1978: San Diego, California, using computer simulation and visualization
(Texas A&M University, 2000)
This thesis describes a case study, which develops and evaluates a method for photo-realistic reconstruction, simulation, visualization and animation of the events leading to an aircraft accident. The case used for the ...
Skinning a cat: a study of the use of supplemental video in teaching introductory 3D computer animation
(Texas A&M University, 1999)
A study was performed to test the hypothesis that a supplemental video would increase student understanding of and ability to apply the 12 principles animation. Eight student volunteers created a walk cycle using the same ...
Teaching color theory to children with three-dimensional computer animation
(Texas A&M University, 1999)
Advances in computer technology have made it possible for educators to design and develop their own multimedia instructional materials using visuals such as animation. Although it is generally believed that the new attribute ...
Producing a computer generated explosive effect
(Texas A&M University, 1999)
This thesis provides a process for a computer generated (CG) effects animator wishing to produce computer generated explosive effects using Alias|Wavefront Power Animator and Composer software. A study of the physical ...