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dc.contributor.advisorParke, Frederic
dc.creatorSutherland, Benjamin T.
dc.date.accessioned2010-07-15T00:15:39Z
dc.date.accessioned2010-07-23T21:46:34Z
dc.date.available2010-07-15T00:15:39Z
dc.date.available2010-07-23T21:46:34Z
dc.date.created2009-12
dc.date.issued2010-07-14
dc.date.submittedDecember 2009
dc.identifier.urihttps://hdl.handle.net/1969.1/ETD-TAMU-2009-12-7518
dc.description.abstractThis thesis develops a simulation and visualization of a path finding algorithm based on ant pheromone paths created in 3D space. The simulation is useful as a demonstration of a heuristic approach to NP-complete problems and as an educational tool for demonstrating how ant colonies gather food. An interactive real time 3D visualization is built on top of the simulation. A graphical user interface layer allows user interaction with the simulation and visualization.en
dc.format.mimetypeapplication/pdf
dc.language.isoeng
dc.subjectantsen
dc.subjectant pathingen
dc.subjectpathingen
dc.subjectvisualizationen
dc.subjectAIen
dc.subjectartificial intelligenceen
dc.subjectemergent behavioren
dc.subjectstereoscopyen
dc.subjectstereoscopicen
dc.subjectQten
dc.subjectinteractiveen
dc.subjectNP-completeen
dc.subjectsimulationen
dc.subjecteducationen
dc.subjectpath findingen
dc.subjectreal-timeen
dc.titleVisualization of Ant Pheromone Based Path Followingen
dc.typeBooken
dc.typeThesisen
thesis.degree.departmentVisualizationen
thesis.degree.disciplineVisualization Sciencesen
thesis.degree.grantorTexas A&M Universityen
thesis.degree.nameMaster of Scienceen
thesis.degree.levelMastersen
dc.contributor.committeeMemberGalanter, Philip
dc.contributor.committeeMemberKeyser, John
dc.type.genreElectronic Thesisen
dc.type.materialtexten


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