An Automated System for the Creation of Articulated Mechanical Parts
Abstract
Proposes a new method to model the geometric form of articulated mechanical
parts while simultaneously testing their range of motion in relation to other nearby parts.
Utilizing a database of mechanical parts in virtual three-dimensional form, a software
tool assists users in quickly building a complex high-level mechanical object which can
be placed directly into a visual effects production pipeline. The tool creates a workflow
that allows modeling and rigging problems to be solved concurrently within the same
interface. Optimized animation controls are generated automatically to expedite the
rigging process. A system of standardization provides a framework for each part?s
functionality within the hierarchy of each new assembly, while also guaranteeing reusability
and backwards compatibility with all other assemblies created with this tool.
A prototype has been developed as a plug-in to existing commercial software to
showcase the described methodology. This prototype provides a unique solution to
common modeling and rigging problems in the field of visual effects and animation.
Citation
Wheeler, Christopher R. (2009). An Automated System for the Creation of Articulated Mechanical Parts. Master's thesis, Texas A&M University. Available electronically from https : / /hdl .handle .net /1969 .1 /ETD -TAMU -2009 -12 -7399.