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dc.contributor.advisorAkleman, Ergun
dc.creatorMeadows, Scott Harrison
dc.descriptionDue to the character of the original source materials and the nature of batch digitization, quality control issues may be present in this document. Please report any quality issues you encounter to, referencing the URI of the item.en
dc.descriptionIncludes bibliographical references (leaves 50-51).en
dc.descriptionIssued also on microfiche from Lange Micrographics.en
dc.description.abstractThe computer is a powerful creative tool, capable of creating unprecedented work and has revolutionized the way art is conceived, created, and perceived. However, using the computer as an artistic tool requires new techniques and methods of creation to be developed. This thesis describes a new method for generating abstract computer images using a simple and intuitive rendering technique. This technique, inspired by cubism, is based on ray tracing and uses images to define camera parameters. These images are referred to as camera-control images.en
dc.publisherTexas A&M University
dc.rightsThis thesis was part of a retrospective digitization project authorized by the Texas A&M University Libraries in 2008. Copyright remains vested with the author(s). It is the user's responsibility to secure permission from the copyright holder(s) for re-use of the work beyond the provision of Fair Use.en
dc.subjectvisualization sciences.en
dc.subjectMajor visualization sciences.en
dc.titleThe painting camera: an abstract rendering system with camera-control imagesen
dc.typeThesisen sciencesen
dc.format.digitalOriginreformatted digitalen

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