Abstract
A computer animation may be made more credible by graphics. emulating the camerawork seen in popular forms of expression such as cinema and television. This style of camera-work is encompassed in the art form of cinematography. By applying fundamentals of cinematic camerawork such as depth of held, camera movements, continuity, composition, etc. the computer animator is able to create a body of work that is not hindered by its method of creation. Computer animation is a technical process and inevitably produces technical results that may appear crisp and computer generated. The implementation of cinematic fundamentals will enable the computer animator to create a project that the audience is familiar and comfortable with, thereby allowing the audience to focus on the project itself rather than the way it was created. This thesis elaborates on the fundamentals of cinematography related to camera function and technique and illustrates how they may be applied to the production of a computer animation.
James, Michael Patrick (1998). Incorporating cinematic camera practice into the production of computer animation. Master's thesis, Texas A&M University. Available electronically from
https : / /hdl .handle .net /1969 .1 /ETD -TAMU -1998 -THESIS -J36.