Abstract
Animations of complex objects using traditional techniques often lack the dynamic integrity needed to produce realistic natural motion. Recently, dynamic simulation has been used to incorporate not only the spatial information, but the various physical parameters of objects as well. One application of this is the dynamic simulation and animation of a toy Slinky. The equations of motion which model a Slinky have been developed and initially tested by Jim Williams of Rockwell International, Inc. This research implements these equations on several different platforms using various solution methods in an attempt to find an efficient solution that is physically and visually accurate. From these solutions, a movie has been created that demonstrates the accuracy of the model and the characteristics of a Slinky.
Maxey, Mark Ray (1994). Simulation and animation of a slinky. Master's thesis, Texas A&M University. Available electronically from
https : / /hdl .handle .net /1969 .1 /ETD -TAMU -1994 -THESIS -M463.