Show simple item record

dc.contributor.advisorLaFayette, Carol
dc.creatorNakamura, Tatsuya
dc.date.accessioned2006-10-30T23:29:03Z
dc.date.available2006-10-30T23:29:03Z
dc.date.created2006-08
dc.date.issued2006-10-30
dc.identifier.urihttps://hdl.handle.net/1969.1/4306
dc.description.abstractThis thesis covers the design of an interactive 3D video game with certain unique features and demonstrates the design through a prototype implementation. Insect characters are modeled after human characters and set in a game story. The ants in the game behave similar to leaf-cutter ants. A 3D game environment based on a real ant colony nest is created and used for prototyping the game. Insect behavior based on behavior of real ants is implemented in an interactive 3D environment. The cinematic scenes and the trailer of the game are created to present the game story.en
dc.format.extent4271599 bytesen
dc.format.mediumelectronicen
dc.format.mimetypeapplication/pdf
dc.language.isoen_US
dc.publisherTexas A&M University
dc.subjectantsen
dc.subjectgameen
dc.titleThe Soprants: conceptual and technical framework for a 3D interactive video gameen
dc.typeBooken
dc.typeThesisen
thesis.degree.departmentArchitectureen
thesis.degree.disciplineVisualization Sciencesen
thesis.degree.grantorTexas A&M Universityen
thesis.degree.nameMaster of Scienceen
thesis.degree.levelMastersen
dc.contributor.committeeMemberSrinivasan, Vinod
dc.contributor.committeeMemberVinson, Bradleigh
dc.type.genreElectronic Thesisen
dc.type.materialtexten
dc.format.digitalOriginborn digitalen


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record