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dc.contributor.advisorChai, Jinxiang
dc.creatorWei, Xiaolin
dc.date.accessioned2021-01-11T16:50:34Z
dc.date.available2021-01-11T16:50:34Z
dc.date.created2011-12
dc.date.issued2011-12-06
dc.date.submittedDecember 2011
dc.identifier.urihttps://hdl.handle.net/1969.1/191989
dc.description.abstractIn the past decade, motion capture technologies have enabled tremendous advancement in creating realistic human characters for virtual worlds, performing biomechanical studies of human movement, and providing natural user interfaces for interacting with computers, robots, and machines. However, current motion capture technologies are often limited to high-end applications because they are restrictive, expensive, and require special skills to set up and operate. This dissertation explores a new generation of motion capture technologies that address such challenges. We focus our study on two important and challenging motion capture problems: high-fidelity motion capture using a single video camera and online motion capture using a single depth camera. We first introduce a new video-based motion capture technique for reconstructing physically realistic full-body motion from single-camera video streams such as Internet videos. During reconstruction, we leverage Newtonian physics, contact constraints, and 2D image measurements to simultaneously reconstruct full-body poses, joint torques, and contact forces. across an entire sequence. For online applications, we develop a motion capture system that accurately captures 3D full-body movements in real time using a single depth camera. Both systems are appealing for home use because they are low-cost, easy to set up, and allow for accurate motion capture even with significant occlusions. For both systems, we assess the quality of the reconstruction results by comparing against those created by a commercial optical motion capture system. We demonstrate the quality of the reconstructed motions created by our systems is comparable to commercial motion capture systems, but our systems are far less expensive, restrictive, and cumbersome. More information about this dissertation can be found in digital repository at Texas A&M University: http://hdl.handle.net/1969.1/ETD-TAMU-2011-12-10566.en
dc.format.mimetypeapplication/pdf
dc.subjectonline motion trackingen
dc.subjectphysics-based animationen
dc.subjectperformance animationen
dc.subjecthuman motion captureen
dc.titleAccurate Capture of 3D Full-body Motion Using A Single Cameraen
dc.typeThesisen
thesis.degree.departmentComputer Science and Engineeringen
thesis.degree.disciplineComputer Scienceen
thesis.degree.grantorTexas A&M Universityen
thesis.degree.nameDoctor of Philosophyen
thesis.degree.levelDoctoralen
dc.contributor.committeeMemberKeyser, John
dc.contributor.committeeMemberSchaefer, Scott
dc.contributor.committeeMemberHuang, Jianhua
dc.type.materialtexten
dc.date.updated2021-01-11T16:50:35Z


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