|dc.description.abstract||In this thesis, I demonstrate that existing mesh data structures in computer graphics can be used to categorize and construct physical polygonal models. In this work, I present several methods based on mesh data structures for transforming 3D polygonal meshes into developable multi-panels that can be used in physical construction. Using mesh data structures, I developed a system which provides a variety of construction methods. In order to demonstrate that mesh data structures can be used to categorize and construct physical polygonal models, this system visualizes the mathematical theory and generates developable multi-panels that can be printed and assembled to shapes similar to original virtual shapes. The mesh data structures include ones that are orientable: Quad-Edge, Half-Edge, Winged-Edge; and also one that is non-orientable: Extended GRS.
The advantages of using mesh data structures as guides for physical construction include: There is no restriction on input design model as long as it is manifold, it can be of any genus with n-sided polygon faces; Different mesh data structures provide more options to better fit the input design while taking the physical constraints and material properties in consideration; Developable panels are easy to obtain from thin planar materials using a laser-cutter; When we use mesh data structures, it is also intuitive to assemble such planar panels using mesh information.
Laser-cut developable panels based on mesh data structures provide, therefore, a cost-efficient alternative to 3D printing when dealing with large structures.||en