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dc.contributor.advisorSeo, Jinsil H
dc.creatorArita, Janelle
dc.date.accessioned2015-09-21T17:01:59Z
dc.date.available2017-05-01T05:35:43Z
dc.date.created2015-05
dc.date.issued2015-04-24
dc.date.submittedMay 2015
dc.identifier.urihttps://hdl.handle.net/1969.1/155154
dc.description.abstractThe purpose of this study is to explore the role of materiality in tangible interaction design for young children. We specifically target children aged 4 to 6 years old because of societal trend of early exposure to touch screen devices for children. This study compares three types of material (felt, wood, and plastic) for tangibles along with touch-based interaction and how the differences implicate child art creation on an iPad application. Through mixed-methods analysis of twenty-six participants’ experiences, we use data sources of video recordings, drawings, and interview. The main findings looked at the relationship in hardness between digital and physical tools as well as the differences of interactions when using finger-based and stylus pens for physical drawing tools. The findings from this study may be applied to design tangible user interfaces for young children.en
dc.format.mimetypeapplication/pdf
dc.language.isoen
dc.subjectMaterialityen
dc.subjectChildrenen
dc.subjectTouch screensen
dc.subjectDigital Arten
dc.titleThe Role of Materiality in Tangibles for Young Children's Digital Art Drawingsen
dc.typeThesisen
thesis.degree.departmentVisualizationen
thesis.degree.disciplineVisualizationen
thesis.degree.grantorTexas A & M Universityen
thesis.degree.nameMaster of Scienceen
thesis.degree.levelMastersen
dc.contributor.committeeMemberFinch, Sherman
dc.contributor.committeeMemberYamauchi, Takashi
dc.type.materialtexten
dc.date.updated2015-09-21T17:01:59Z
local.embargo.terms2017-05-01
local.etdauthor.orcid0000-0003-4678-2792


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