Now showing items 1-3 of 3

    • Moyer, Robert Simms (Texas A&M University, 2004-09-30)
      In the field of computer graphics, shaders provide an interface between lights and surfaces, giving the appearance of metal, plastic, wood, etc. As the field progresses, more and more shaders are required to simulate a ...
    • Losure, Michael Robert (2009-05-15)
      This thesis describes the development of a system for the procedural generation and painterly rendering of trees. Specifically, the rendered trees are modeled after those found in the oil landscape paintings of 19th century ...
    • Pal, Kaushik (Texas A&M University, 2004-11-15)
      The purpose of this thesis is to develop a texture-based painterly shader that would render computer generated objects or scenes with strokes that are visually similar to paint media like watercolor, oil paint or dry media ...