Now showing items 1-17 of 17

    • Strickland, Stephanie Ann (2011-02-22)
      This thesis presents a study of both traditional Chinese painting and threedimensional (3D) digital non-photorealistic shading techniques, the results of which are used to create a short animation illustrating an environment ...
    • Schwartz, Seth A (2015-05-04)
      This thesis presents a prototype system to develop procedural animation for the goal-directed terrestrial locomotion of tentacled digital creatures. Creating locomotion for characters with multiple highly deformable limbs ...
    • Taylan, Aksel
      Monte Carlo path tracing is one of the most desirable methods to render an image from three-dimensional data thanks to its innate ability to portray physically realistic and desirable phenomena such as soft shadows, motion ...
    • Garigipati, Pradeep (2013-04-22)
      In this thesis work, our main motivation is to create computer aided art work which can eventually transform into a sculpting tool. The work was inspired after Taubin’s work on constructing Hamiltonian triangle strips on ...
    • Patterson, John Andre (Texas A&M University, 2006-04-12)
      The implementation of autonomous, flocking crowds of background characters in the feature film “Robots” is discussed. The techniques for obstacle avoidance and goal seeking are described. An overview of the implementation ...
    • Van Huyck, Carl Phillips (2018-04-26)
      In this thesis, I demonstrate the feasibility of linear regression with 4 × 4 matrices to perform color transformations, specifically looking at the case of color transformations in reflections. I compare and analyze the ...
    • Srinivasan, Vinod (Texas A&M University, 2004-09-30)
      The goal of this research is to develop new, interactive methods for creating very high genus 2-manifold meshes. The various approaches investigated in this research can be categorized into two groups -- interactive methods, ...
    • Taylor, Jonah Bern
      Monte Carlo path tracing is a popular 3D rendering technique in computer graphics, but it often requires a costly tradeoff between the amount of noise in the image and computation time. Therefore, it is useful to attempt ...
    • Yan, Zhao (2015-10-27)
      In this research study we explored the topic of bringing aesthetic characteristics from a seascape oil painting into 3D computer graphics. By applying the idea of barycentric shaders, we proposed a new shading workflow that ...
    • Alvarez Del Castillo, Carlos
      Keyframe interpolation is a fundamental technique used in computer animation. In this technique, an animator specifies keyframes and has a computer program generate the in-betweens by interpolating between them. However, ...
    • Mitchell, Schaefer Aron (2017-07-25)
      Weathering in computer graphics is crucial to creating believable objects. Common methods to add wear to an object include the application of 2D texture maps or direct model deformations through sculpting. These methods ...
    • Parks, Hunter Guymin (Texas A&M University, 2004-09-30)
      Celtic art contains mysterious and fascinating aesthetic elements including complex knot work motifs. The problem is that creating and exploring these motifs require substantial human effort. One solution to this problem ...
    • Stewart, Michael
      Ray tracing is a complex topic lacking educational and interactive tools for both classroom demonstration and student independent study. Ray tracing is a technique of mapping rays of light in each given scene as it bounces ...
    • Landreneau, Eric Benjamin (2011-08-08)
      Scales are a visually striking feature that grows on many animals. These small, rigid plates embedded in the skin form an integral part of our description of fish and reptiles, some plants, and many extinct animals. Scales ...
    • Ibrahim, Zaid Hamed (2018-08-09)
      Animators exaggerate character motion to emphasize personality and actions. Exaggeration is expressed by pushing a character’s pose, changing the action’s timing, or by changing a character’s form. This last method, referred ...
    • Hu, Shiyu (2013-07-24)
      Recent advances in the computer graphics of woven images on surfaces in 3-space motivate the development of weavings for arbitrary genus surfaces. We present herein a general framework for weaving structures on general ...
    • Vargas Estrada, Aimee (Texas A&M University, 2006-04-12)
      In this work we describe the design and implementation of a general framework for visualizing and editing motion planning environments, problem instances, and their solutions. The motion planning problem consists of finding ...