Now showing items 1-2 of 2

    • Flannery, Rebecca Lynn (Texas A&M University, 2008-10-10)
      This thesis presents a method to implement a hybrid particle/grid uid simulation on graphics hardware. The goal is to speed up the simulation by exploiting the parallelism of the graphics processing unit, or GPU. The ...
    • Flannery, Rebecca Lynn (Texas A&M University, 2013-02-22)
      Levels of detail are an effective means of reducing computational power in three-dimensional computer animations. Simpler models are used to represent objects farther away from the camera. Without this simplification, ...