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dc.creatorFalck, Justin
dc.date.accessioned2009-06-09T19:33:27Z
dc.date.available2009-06-09T19:33:27Z
dc.date.issued2009-06-09
dc.identifier.urihttps://hdl.handle.net/1969.1/86501
dc.description.abstractFlash memory usage is becoming ever more prevalent in society today. It is being used in everything from portable data storage devices, portable music players, cell phones, and even solid-state (non-mechanical) computer hard drives. Despite their widespread use, there are still many problems inherent to flash memories. Three examples of problems with flash memory are as follows: (1) Block erasures. In flash memories like other memory architectures, cells are organized into large blocks. These cells have charge injected into them individually in order to program the cell. Cells that have charge are then read as “1”, while cells with absence of charge are a “0”. This scheme works well for reading data and writing data once; however, when a cell must be brought back to “0” from “1” the entire large block must be erased and reprogrammed. This reprogramming process is very costly, especially in high write environments (i.e. solid state PC hard drives). (2) Over injection. When charge is injected into a cell to raise its value, it is possible that too much charge will be injected. Over injection can only be solved by block erasure, which as mentioned before is very costly. (3) Reliability and longevity problems. Block erasures, over injection, and other problems can cause errors in data stored in the memory. In addition, the average flash memory can only endure about 10,000 rewrites before it breaks down. If block erasures are common and not accounted for in some way, flash memory is not a very reliable storage medium. In this research project, we examine and develop novel coding techniques that work to solve the problem of block erasure. If block erasures can be minimized, not only will there be an increase in memory speed, but reliability and longevity of the device will increase. We have focused on developing coding techniques for tree data structures because of their wide applicability to computing problems, as well as then using the developed codes as a foundation to generalize to other data structures.en
dc.description.sponsorshipDr. Andrew (Anxiao) Jiang, Dept. of Computer Scienceen
dc.format.mediumelectronicen
dc.language.isoen_US
dc.subjectCodingen
dc.subjectData Storageen
dc.subjectFlash Memoriesen
dc.titleEXPLORING EFFICIENT CODING SCHEMES FOR STORING ARBITRARY TREE DATA STRUCTURES IN FLASH MEMORIESen
dc.typeThesisen
dc.type.genreThesisen
dc.type.materialtexten
dc.format.digitalOriginborn digitalen


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