Search
Now showing items 11-20 of 60
The Lelystad Karveel: reconstruction of a seventeenth-century Dutch passenger ferry
(Texas A&M University, 1994)
This study was undertaken to determine the functionality and applicability of using visualization and computer graphics in the field of nautical archaeology. A seventeenth-century Dutch sailing vessel was used as the vehicle ...
Lighting studies: interpreting lighting styles from traditional media in computer-generated imagery
(Texas A&M University, 2002)
The goal of this research is to determine whether lighting styles from traditional media can be effectively interpreted in computer-generated scenes. Five paintings and a film still were carefully analyzed for their lighting ...
First impressions: title design and story introduction in the film industry
(Texas A&M University, 2002)
The goal of this research is to establish a well-rounded documentation of the history, technique, and critical evaluation of the cinematic title sequence. A list of noteworthy title sequences was compiled from previous ...
Exploration of the comics medium developed for use on the internet
(Texas A&M University, 2000)
A new derivative of the comics medium may be created by incorporating computer and internet technology into the design process. Traditionally a printed medium, comics is now finding its way onto the internet; more comic ...
Visually simulating realistic fluid motion
(Texas A&M University, 2002)
In this thesis we investigate various methods for visually simulating fluid flow. The focus is on implementing effective fluid simulation within an interactive animation system. Two implementations have been developed based ...
A physically based approach to modeling and animating a sailboat
(Texas A&M University, 2000)
This thesis describes a method for modeling and animating a sailboat, by means of physically based techniques. Sailboats are excellent candidates for modeling and animating. Their dynamics have been well studied by nautical ...
A time-based interpretation of Rassouli's Fusionart
(Texas A&M University, 2004)
Throughout the history of film and animation two-dimensional paintings have been used as inspiration for films and other animated works of art. The goal of this thesis is to use the visual imagery of artist Freydoon ...
Visualizing Music
(Texas A&M University, 1995)
A process of experientially deriving visual information from music is described. The author describes her methodology behind the translation of a music composition to a computer animation. The methodology described could ...
Developing a visual style for computer animations based on film directing techniques
(Texas A&M University, 2000)
The average Texas A&M Visualization Sciences student's process of creating a computer animation is generally a lengthy, industrious, and refining process of trial and error. This creative process is fueled through knowledge ...
Automated interactive facial caricature generation
(Texas A&M University, 2000)
The objective of this thesis was to develop a concept to automatically generate facial caricatures based on anthropometric measurements. Based on this concept, a system was created to automate caricature generation with ...