Tearable Cloth

Abstract

This document proposes modifications to an established cloth simulation algorithm to allow for stretch deformation and tearing of simulated cloth in computer-generated imagery. Previous research is presented, followed by the development of a cloth simulation system with the addition of tearing behavior. Several results are given that show off individual features and behaviors that this thesis models.

Description

Keywords

visualization, simulation, animation, graphics, cloth, tearing, ripping, plastic deformation

Citation