Tearable Cloth
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Date
2010-01-16
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Abstract
This document proposes modifications to an established cloth simulation algorithm to
allow for stretch deformation and tearing of simulated cloth in computer-generated
imagery. Previous research is presented, followed by the development of a cloth
simulation system with the addition of tearing behavior. Several results are given that
show off individual features and behaviors that this thesis models.
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Keywords
visualization, simulation, animation, graphics, cloth, tearing, ripping, plastic deformation