A framework for digital watercolor
Loading...
Files
Date
2008-10-10
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Texas A&M University
Abstract
This research develops an extendible framework for reproducing watercolor in a digital
environment, with a focus on interactivity using the GPU. The framework uses the
lattice Boltzmann method, a relatively new approach to fluid dynamics, and the
Kubelka-Munk reflectance model to capture the optical properties of watercolor. The
work is demonstrated through several paintings produced using the system.
Description
Keywords
Watercolor, lattice Boltzmann method, fluid simulation, kubelka-munk