Abstract
This thesis centers on the study of the design principles used in creating hand-drawn effects and how they can be applied to computer-generated 3D effects. By studying the rich history of hand-drawn effects animation, artists working on computer-generated films can enhance the emotional impact and visual appeal of their effects without devoting years to creating hand-drawn effects. From reference clips of animated effects and writings by artists, a list of aesthetic guidelines for the production of stylized effects is generated. A series of case study animations is created to demonstrate how these guidelines can be used to create effects in various styles and of various elements.
Eisinger, Sarah Beth (2013). Applying Hand-Drawn Effects Design Principles to the Creation of 3D Effects. Master's thesis, Texas A&M University. Available electronically from
https : / /hdl .handle .net /1969 .1 /149373.