Browsing by Subject "computer graphics"
Now showing items 1-20 of 20
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(2015-01-23)This thesis explores the topic of recreating Chinese ink-and-brush painting in 3D computer graphics and introducing film lighting aesthetics into the result. The method is primarily based on non-photorealistic shader ...
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(2013-05-21)The Hubble Space Telescope has provided the world with incredible imagery of the surrounding universe. The aesthetic quality of this imagery is limited by production resources; by creating a method to harness the highly ...
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(2017-01-10)This thesis outlines the research and process of creating an immersive audiovisual work titled “Bright Shadows,” an 11 minute three-dimensional animation of dynamic, colorful abstractions choreographed to instrumental ...
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(2012-10-19)This thesis demonstrates the effects of applying lighting principles developed for 3D computer graphics production to well-known historical 2D paintings. The visual analysis and cinematographic direction is derived from ...
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(1982)DARTLS, a system for automatic programming of protection relay trip logic and sequencing, is being developed at Texas A&M University. This system employs interactive computer graphics and user-friendly software to enable ...
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One common research area in computer graphics involves the real-time simulation of water surfaces. Uses of water simulation in movies or video games commonly include simulating large bodies of water, such as oceans or ...
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(Texas A&M University, 2007-04-25)Futurist Sculpting is a collection of techniques for representing dynamic motion in a static three-dimensional model. These techniques allow digital artists to use animation as a new modeling tool. The idea of Futurist ...
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(2012-02-14)In this dissertation, I present an approach for physical construction of large structures. The approach is based on the graph rotation system framework. I propose two kinds of physical structures to represent the shape of ...
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(1984)In early April of 1984, a project to add computer graphics to the QUASI computer simulation system was completed and implemented at Texas A & M University. QUASI is a system that can be used in several engineering fields ...
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(2009-05-15)This work presents an approach to effectively integrate into one unified modular fire simulation framework the major processes related to fire, namely: a burning process, chemical combustion, heat distribution, decomposition ...
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(Texas A&M University, 2008-10-10)In this thesis, I present a new platform-independent, open source, intuitive graphical user interface for TopMod, an application designed for interacting with 3-dimensional manifold meshes represented by a Doubly Linked ...
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(2018-11-26)In this work, we present a process that uses a Barycentric shading method to create dynamic landscape paintings that change based on the time of day. Our process allows for the creation of dynamic paintings for any time ...
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Physics-based simulation of strands is an important and well-studied topic within the field of computer graphics. One particular case, in which a strand is bending and sliding around a sharp corner, has been a challenge ...
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(2015-08-09)Fabric and costume is an integral part of film media and increasingly so in computer graphics. There exists a growing interest in the creation of period films. To stay true to historical accuracy, creating believable, ...
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(Texas A&M University, 2004-11-15)We present a method for representing seams in clothing animation, and its application in simulation level of detail. Specifically we consider cloth represented as a regular grid of particles connected by spring-dampers, ...
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(Texas A&M University, 2007-04-25)The goal of this thesis is to develop and construct a repeatable, scalable, and portable rigging solution for the skeletal limbs of ungulates, maximizing functionality while streamlining intuitive interface controls for a ...
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(Texas A&M University, 2004-11-15)The current project is an examination of the effectiveness of decision-support graphics in a simulated real-world task, and of the role those graphics should play in training. It is also an attempt to apply a theoretical ...
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(2013-07-29)This paper explores the surface properties of skin and eyes and their importance in the acceptance and success of a digital human face, specifically in relation to the uncanny valley. The uncanny valley hypothesis states ...
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(1996)Although the computer is a fairly recent invention, it has been integrated extensively into most areas of business and personal activities. Most recently, extensive application of computer graphics and computer animation ...
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(Texas A&M University, 2006-08-16)This thesis presents a method for simulating fluids on a view dependent grid structure to exploit level-of-detail with distance to the viewer. Current computer graphics techniques, such as the Stable Fluid and Particle ...