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dc.contributor.advisorHouse, Donald H.
dc.creatorRoot, Christopher Wayne
dc.date.accessioned2010-01-15T00:03:41Z
dc.date.accessioned2010-01-16T00:30:16Z
dc.date.available2010-01-15T00:03:41Z
dc.date.available2010-01-16T00:30:16Z
dc.date.created2008-12
dc.date.issued2009-05-15
dc.identifier.urihttps://hdl.handle.net/1969.1/ETD-TAMU-2373
dc.description.abstractThis thesis presents a new method for controlling the look of an ocean water simulation for the purpose of creating cartoon-styled fluid animations. Two popular techniques to simulate fluid, a statistical height field method via the Fast Fourier Transform and the Stable Fluid method for dynamic effects, are connected smoothly via a blend domain, thus allowing a height field to drive a physical simulation. In addition, the height field can be stylized by utilizing a keyframing technique on wave amplitudes defined in the Fourier domain, allowing for creative control of the fluid’s surface. Such stylized height fields therefore can be simulated to exhibit natural fluid motion as well as to produce dynamic effects such as breaking waves that were previously unattainable in common fluid pipelines.en
dc.format.mediumelectronicen
dc.format.mimetypeapplication/pdf
dc.language.isoen_US
dc.subjectFluid Simulationsen
dc.subjectliquidsen
dc.subjectoceansen
dc.subjectheight fieldsen
dc.titleStylistic control of ocean water simulationsen
dc.typeBooken
dc.typeThesisen
thesis.degree.departmentArchitectureen
thesis.degree.disciplineVisualization Sciencesen
thesis.degree.grantorTexas A&M Universityen
thesis.degree.nameMaster of Scienceen
thesis.degree.levelMastersen
dc.contributor.committeeMemberDavison, Richard R.
dc.contributor.committeeMemberKeyser, John C.
dc.type.genreElectronic Thesisen
dc.type.materialtexten
dc.format.digitalOriginborn digitalen


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