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    An Automated System for the Creation of Articulated Mechanical Parts

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    WHEELER-THESIS.pdf (1.015Mb)
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    1_ProcessFinal_H264.mov (49.45Mb)
    PythonSourceCode.zip (29.25Kb)
    Date
    2010-07-14
    Author
    Wheeler, Christopher R.
    Metadata
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    Abstract
    Proposes a new method to model the geometric form of articulated mechanical parts while simultaneously testing their range of motion in relation to other nearby parts. Utilizing a database of mechanical parts in virtual three-dimensional form, a software tool assists users in quickly building a complex high-level mechanical object which can be placed directly into a visual effects production pipeline. The tool creates a workflow that allows modeling and rigging problems to be solved concurrently within the same interface. Optimized animation controls are generated automatically to expedite the rigging process. A system of standardization provides a framework for each part?s functionality within the hierarchy of each new assembly, while also guaranteeing reusability and backwards compatibility with all other assemblies created with this tool. A prototype has been developed as a plug-in to existing commercial software to showcase the described methodology. This prototype provides a unique solution to common modeling and rigging problems in the field of visual effects and animation.
    URI
    http://hdl.handle.net/1969.1/ETD-TAMU-2009-12-7399
    Subject
    3D
    Python
    robot
    mechanical
    Maya
    plugin
    articulation
    rigging
    modeling
    Collections
    • Electronic Theses, Dissertations, and Records of Study (2002– )
    Citation
    Wheeler, Christopher R. (2009). An Automated System for the Creation of Articulated Mechanical Parts. Master's thesis, Texas A&M University. Available electronically from http : / /hdl .handle .net /1969 .1 /ETD -TAMU -2009 -12 -7399.

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