Abstract
The computer can be successfully integrated into the design process as a powerful assistant. To date, computer assistance to sculpture design has been applied across the spectrum of the design process from the very inception of an idea at the beginning of the design cycle to computer-assisted machined three-dimensional artifactual output. These applications have met with varying degrees. of success and obviously entail a varying degree of complication for the end user. It is important to cull out exactly what forms of computer assistance are currently most rewarding to the designer and where more research needs to be done by design theorists and computer scientists to perfect the tools of the trade. Computer technologies that have been employed by various design professions are delineated. Their utility is illustrated through a series of representative field applications. Case studies specific to sculpture design are considered including a sculpture design application of my own. The working process and computer tool kit utilized by the sculptor is documented and analyzed in each of these cases. The issue of what computer assistance tools seem most useful to the sculptor at the present time is engaged. Future developmental work which needs to be done by theorists and applications programmers to improve the efficacy of computeraided sculpture design is recommended. Finally, remarks are directed at how the sculptor new to the computer might apply this technology.
Goldman, Jeremy (1996). Computer visualization tools for sculpture design. Master's thesis, Texas A&M University. Available electronically from
https : / /hdl .handle .net /1969 .1 /ETD -TAMU -1996 -THESIS -G65.