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A conceptual model for particle systems animation
dc.creator | Flaherty, Eric Wayne | |
dc.date.accessioned | 2012-06-07T22:27:02Z | |
dc.date.available | 2012-06-07T22:27:02Z | |
dc.date.created | 1992 | |
dc.date.issued | 1992 | |
dc.identifier.uri | https://hdl.handle.net/1969.1/ETD-TAMU-1992-THESIS-F575 | |
dc.description | Due to the character of the original source materials and the nature of batch digitization, quality control issues may be present in this document. Please report any quality issues you encounter to digital@library.tamu.edu, referencing the URI of the item. | en |
dc.description | Includes bibliographical references. | en |
dc.description.abstract | Particle systems represent a technique for creating a special class of computer generated images. This class of imagery would be difficult or impossible to create using traditional surface based representations found in current computer animation systems. Particle systems applications vary widely, but have a common underlying approach. This thesis develops a conceptual model for handling the variety of uses of particle systems in a homogeneous fashion. The model encompasses both the view of an applications programmer seeking to implement established uses of particle systems and the view of an animator who wishes to employ such an implementation for animation purposes. It has several advantages for animators, including rapid feedback and flexibility. Images and animation sequences from an implementation of the model in C++ are shown as examples. | en |
dc.format.medium | electronic | en |
dc.format.mimetype | application/pdf | |
dc.language.iso | en_US | |
dc.publisher | Texas A&M University | |
dc.rights | This thesis was part of a retrospective digitization project authorized by the Texas A&M University Libraries in 2008. Copyright remains vested with the author(s). It is the user's responsibility to secure permission from the copyright holder(s) for re-use of the work beyond the provision of Fair Use. | en |
dc.subject | visualization sciences. | en |
dc.subject | Major visualization sciences. | en |
dc.subject.lcsh | Computer graphics. | en |
dc.subject.lcsh | Image processing. | en |
dc.subject.lcsh | Visualization. | en |
dc.subject.lcsh | Particles. | en |
dc.title | A conceptual model for particle systems animation | en |
dc.type | Thesis | en |
thesis.degree.discipline | visualization sciences | en |
thesis.degree.name | M.S. | en |
thesis.degree.level | Masters | en |
dc.type.genre | thesis | en |
dc.type.material | text | en |
dc.format.digitalOrigin | reformatted digital | en |
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