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dc.contributor.advisorAkleman, Ergun
dc.creatorStanley, Michael Leighton
dc.date.accessioned2005-11-01T15:48:16Z
dc.date.available2005-11-01T15:48:16Z
dc.date.created2005-08
dc.date.issued2005-11-01
dc.identifier.urihttps://hdl.handle.net/1969.1/2643
dc.description.abstractThis thesis presents a general method and guidelines for compositing digital characters into traditional artwork by matching a character to the perspective, lighting, style, and complexity of the particular work of art. The primary goal of this integration is to make the resulting image believable, but not necessarily to create an exact match. As a result, the approach used here is not limited to a single rendering style or medium, but can be used to create a very close match for almost any artistic image. To develop and test this method and set of guidelines I created composites using a variety of styles and mediums.en
dc.format.extent31693873 bytesen
dc.format.mediumelectronicen
dc.format.mimetypeapplication/pdf
dc.language.isoen_US
dc.publisherTexas A&M University
dc.subjectcompositingen
dc.subjectnon-photorealisticen
dc.subjectrenderingen
dc.titleDigital compositing with traditional artworken
dc.typeBooken
dc.typeThesisen
thesis.degree.departmentArchitectureen
thesis.degree.disciplineVisualization Sciencesen
thesis.degree.grantorTexas A&M Universityen
thesis.degree.nameMaster of Scienceen
thesis.degree.levelMastersen
dc.contributor.committeeMemberGutierrez-Osuna, Ricardo
dc.contributor.committeeMemberHouse, Donald
dc.type.genreElectronic Thesisen
dc.type.materialtexten
dc.format.digitalOriginborn digitalen


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