Now showing items 1-3 of 3

    • Moyer, Robert Simms (Texas A&M University, 2004-09-30)
      In the field of computer graphics, shaders provide an interface between lights and surfaces, giving the appearance of metal, plastic, wood, etc. As the field progresses, more and more shaders are required to simulate a ...
    • Parks, Hunter Guymin (Texas A&M University, 2004-09-30)
      Celtic art contains mysterious and fascinating aesthetic elements including complex knot work motifs. The problem is that creating and exploring these motifs require substantial human effort. One solution to this problem ...
    • Pal, Kaushik (Texas A&M University, 2004-11-15)
      The purpose of this thesis is to develop a texture-based painterly shader that would render computer generated objects or scenes with strokes that are visually similar to paint media like watercolor, oil paint or dry media ...