Browsing by Subject "Animation"
Now showing items 1-8 of 8
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(2014-10-28)An often overlooked key component of 3D animations is the rendering engine. However, some rendering techniques are hard to implement or are too restrictive in terms of the imagery they can produce. The goal of this thesis ...
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(2012-02-14)Computer animation projects, specifically feature film productions, require large teams of artists to manage and coordinate the use of enormous amounts of data containing both aesthetic and technical information within a ...
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(2015-05-04)This thesis presents a prototype system to develop procedural animation for the goal-directed terrestrial locomotion of tentacled digital creatures. Creating locomotion for characters with multiple highly deformable limbs ...
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(2017-04-19)The goal of this work is the development of a new tool within Autodesk Maya for the creation of animatics. A brief history and survey of pre-visualization techniques and methods is provided, and the functionality and ...
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(2013-01-15)A long-standing goal in computer graphics is to create and control realistic motion for virtual human characters. Despite the progress made over the last decade, it remains challenging to design a system that allows a ...
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(Texas A&M University, 2005-08-29)This thesis describes a method for using physically based techniques to model an explosion and the resulting side effects. Explosions are some of the most visually exciting phenomena known to humankind and have become ...
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Keyframe interpolation is a fundamental technique used in computer animation. In this technique, an animator specifies keyframes and has a computer program generate the in-betweens by interpolating between them. However, ...
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(2018-08-09)Animators exaggerate character motion to emphasize personality and actions. Exaggeration is expressed by pushing a character’s pose, changing the action’s timing, or by changing a character’s form. This last method, referred ...